Working on how to do an idle 'breathing' animation for sprites.

This commit is contained in:
Zed A. Shaw 2025-10-28 01:03:59 -04:00
parent 2ecd8528ea
commit 26d313269c
3 changed files with 28 additions and 9 deletions

View file

@ -235,15 +235,33 @@
"flipped": false,
"looped": false
},
"rat_king_boss": {
"_type": "Animation",
"easing": 4,
"motion": 0,
"ease_rate": 0.5,
"min_x": 0.6,
"min_y": 0.6,
"max_x": 0.8,
"max_y": 0.8,
"simple": false,
"frames": 2,
"speed": 0.02,
"scaled": true,
"stationary": true,
"toggled": false,
"flipped": false,
"looped": false
},
"torch_fixture": {
"_type": "Animation",
"easing": 0,
"motion": 0,
"ease_rate": 0.5,
"min_x": 0.5,
"min_y": 0.5,
"max_x": 0.5,
"max_y": 0.5,
"ease_rate": 0.1,
"min_x": 0.6,
"min_y": 0.6,
"max_x": 0.6,
"max_y": 0.6,
"simple": false,
"frames": 3,
"speed": 0.2,