AnimatedScene now defines how a scene with animated sprites and actors is structured and played.
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10 changed files with 43 additions and 48 deletions
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@ -36,7 +36,7 @@ int main(int, char*[]) {
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gui::routing::Router router;
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sound::mute(false);
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sound::mute(true);
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sound::play("ambient_1", true);
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GameDB::create_level();
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