Start and stop some sounds and add a little bit of reverb to sounds so they fit the 'dungeon' theme.
This commit is contained in:
parent
a8ae6df13b
commit
25d782df6d
18 changed files with 20 additions and 2 deletions
|
@ -19,5 +19,6 @@ namespace sound {
|
|||
void load(const std::string name, const std::string path);
|
||||
void play(const std::string name, bool loop=false);
|
||||
void play_at(const std::string name, float x, float y, float z);
|
||||
void stop(const std::string name);
|
||||
void mute(bool setting);
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue