Start and stop some sounds and add a little bit of reverb to sounds so they fit the 'dungeon' theme.

This commit is contained in:
Zed A. Shaw 2025-02-28 10:48:45 -05:00
parent a8ae6df13b
commit 25d782df6d
18 changed files with 20 additions and 2 deletions

View file

@ -19,5 +19,6 @@ namespace sound {
void load(const std::string name, const std::string path);
void play(const std::string name, bool loop=false);
void play_at(const std::string name, float x, float y, float z);
void stop(const std::string name);
void mute(bool setting);
}