Turns out I don't need to remove so much when I simply don't want to display something. Closes #82.

This commit is contained in:
Zed A. Shaw 2025-08-17 10:51:08 -04:00
parent 20fa95bd93
commit 25a143cf22
3 changed files with 5 additions and 10 deletions

View file

@ -24,7 +24,6 @@ namespace gui {
$combat_ui($level),
$status_ui($level),
$map_ui($level),
$mini_map($level),
$loot_ui($level),
$font{FONT_FILE_NAME},
$dnd_loot($status_ui, $loot_ui, $window, $router)
@ -64,7 +63,6 @@ namespace gui {
$map_ui.init();
$map_ui.log(L"Welcome to the game!");
$mini_map.init($main_ui.$overlay_ui.$gui);
run_systems();
@ -405,8 +403,6 @@ namespace gui {
if($map_open) {
$map_ui.render($window, $main_ui.$compass_dir);
} else {
// $mini_map.render($window, $main_ui.$compass_dir);
}
}
}
@ -552,7 +548,6 @@ namespace gui {
$status_ui.update_level($level);
$map_ui.update_level($level);
$mini_map.update_level($level);
$combat_ui.update_level($level);
$main_ui.update_level($level);
$loot_ui.update_level($level);