Can now pan and move the camera to focus on bosses, player, and their actions.
This commit is contained in:
parent
51bb74e2d7
commit
22db12f5e4
6 changed files with 38 additions and 28 deletions
|
|
@ -54,5 +54,6 @@ namespace scene {
|
|||
void zoom(const std::string& actor, float scale=0.9f);
|
||||
void zoom(float mid_x, float mid_y, float scale);
|
||||
void reset(sf::RenderTexture& view);
|
||||
std::pair<Element&, Element&> left_right(const std::string &actor, const std::string &target);
|
||||
};
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue