Can now pan and move the camera to focus on bosses, player, and their actions.

This commit is contained in:
Zed A. Shaw 2026-01-02 10:57:44 -05:00
parent 51bb74e2d7
commit 22db12f5e4
6 changed files with 38 additions and 28 deletions

View file

@ -54,5 +54,6 @@ namespace scene {
void zoom(const std::string& actor, float scale=0.9f);
void zoom(float mid_x, float mid_y, float scale);
void reset(sf::RenderTexture& view);
std::pair<Element&, Element&> left_right(const std::string &actor, const std::string &target);
};
}