Textures and palette moved to graphics.

This commit is contained in:
Zed A. Shaw 2026-02-27 13:09:44 -05:00
parent b91e9ffaf6
commit 229ad2dd95
30 changed files with 31 additions and 31 deletions

View file

@ -4,7 +4,7 @@
#include <SFML/System/Clock.hpp>
#include "algos/spatialmap.hpp"
#include "game_level.hpp"
#include "textures.hpp"
#include "graphics/textures.hpp"
using matrix::Matrix;
using RGBA = uint32_t;