Textures and palette moved to graphics.

This commit is contained in:
Zed A. Shaw 2026-02-27 13:09:44 -05:00
parent b91e9ffaf6
commit 229ad2dd95
30 changed files with 31 additions and 31 deletions

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@ -1,9 +1,9 @@
#include "backend.hpp"
#include "shaders.hpp"
#include "sound.hpp"
#include "textures.hpp"
#include "graphics/textures.hpp"
#include "config.hpp"
#include "palette.hpp"
#include "graphics/palette.hpp"
namespace sfml {
using namespace nlohmann;

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@ -2,7 +2,7 @@
#include "components.hpp"
#include "events.hpp"
#include <guecs/ui.hpp>
#include "textures.hpp"
#include "graphics/textures.hpp"
namespace guecs {
Clickable make_action(guecs::Entity gui_id, game::Event event);

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@ -10,7 +10,7 @@
#include <iostream>
#include <fmt/xchar.h>
#include <fstream>
#include "palette.hpp"
#include "graphics/palette.hpp"
#include "game_level.hpp"
constexpr const int MAP_WIDTH=13;

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@ -1,5 +1,5 @@
#pragma once
#include "textures.hpp"
#include "graphics/textures.hpp"
#include "algos/matrix.hpp"
#include <guecs/ui.hpp>
#include <string>

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@ -1,5 +1,5 @@
#pragma once
#include "textures.hpp"
#include "graphics/textures.hpp"
#include <guecs/ui.hpp>
#include <memory>

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@ -1,7 +1,7 @@
#pragma once
#include "constants.hpp"
#include <deque>
#include "textures.hpp"
#include "graphics/textures.hpp"
#include <guecs/ui.hpp>
#include "rituals.hpp"
#include "simplefsm.hpp"

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@ -1,7 +1,7 @@
#pragma once
#include "constants.hpp"
#include <deque>
#include "textures.hpp"
#include "graphics/textures.hpp"
#include <guecs/ui.hpp>
#include "gui/ritual_ui.hpp"
#include "gui/guecstra.hpp"