Basic UI positioning and layout prior to designing the UI and setting a place for the combat system.

This commit is contained in:
Zed A. Shaw 2025-02-11 14:35:54 -05:00
parent 90351ce0fe
commit 21e087ded5
2 changed files with 10 additions and 3 deletions

View file

@ -4,8 +4,8 @@
constexpr const int TEXTURE_WIDTH=256;
constexpr const int TEXTURE_HEIGHT=256;
constexpr const int RAY_VIEW_WIDTH=960;
constexpr const int RAY_VIEW_HEIGHT=720;
constexpr const int RAY_VIEW_WIDTH=900;
constexpr const int RAY_VIEW_HEIGHT=600;
constexpr const int SCREEN_WIDTH=1280;
constexpr const int RAY_VIEW_X=(SCREEN_WIDTH - RAY_VIEW_WIDTH);
constexpr const int RAY_VIEW_Y=0;