Cleaned up the maze placement so that I can have mazes without rooms and with other features.

This commit is contained in:
Zed A. Shaw 2025-05-20 12:53:03 -04:00
parent 37715f05a5
commit 20f03731e5
6 changed files with 34 additions and 25 deletions

View file

@ -18,7 +18,7 @@ class WorldBuilder {
DinkyECS::Entity configure_entity_in_map(DinkyECS::World &world, nlohmann::json &entity_data, Point pos);
DinkyECS::Entity configure_entity_in_map(DinkyECS::World &world, nlohmann::json &entity_data, int in_room);
DinkyECS::Entity configure_entity_in_room(DinkyECS::World &world, nlohmann::json &entity_data, int in_room);
void place_entities(DinkyECS::World &world);
void generate(DinkyECS::World &world);