Cleaned up the maze placement so that I can have mazes without rooms and with other features.
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6 changed files with 34 additions and 25 deletions
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@ -18,7 +18,7 @@ class WorldBuilder {
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DinkyECS::Entity configure_entity_in_map(DinkyECS::World &world, nlohmann::json &entity_data, Point pos);
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DinkyECS::Entity configure_entity_in_map(DinkyECS::World &world, nlohmann::json &entity_data, int in_room);
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DinkyECS::Entity configure_entity_in_room(DinkyECS::World &world, nlohmann::json &entity_data, int in_room);
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void place_entities(DinkyECS::World &world);
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void generate(DinkyECS::World &world);
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