Initial battle engine is now integrated in the systems so now I can finally get the turn based combat to work the way I envision.

This commit is contained in:
Zed A. Shaw 2025-04-06 00:45:51 -04:00
parent e18aeaf05c
commit 1f90367f51
10 changed files with 80 additions and 81 deletions

View file

@ -25,7 +25,6 @@ namespace guecs {
text->setString(content);
}
void Sprite::init(lel::Cell &cell) {
auto sprite_texture = textures::get(name);