Refactored out main.cpp to be a separate gui and using an FSM to keep the turn based nature straight.

This commit is contained in:
Zed A. Shaw 2025-02-04 12:56:20 -05:00
parent 7228bdf210
commit 1d3a76e5ee
8 changed files with 300 additions and 260 deletions

View file

@ -4,7 +4,7 @@
struct CameraLOL {
double t = 0.0;
double moveSpeed = 0.1;
double rotSpeed = 0.1;
double rotSpeed = 0.06;
double targetX = 0.0;
double targetY = 0.0;
double targetDirX = 0.0;