Junk items are now transfered to your blanket so you can use them in crafting. No UI for that though.
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10 changed files with 86 additions and 53 deletions
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@ -24,5 +24,6 @@ namespace System {
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std::shared_ptr<sf::Shader> sprite_effect(GameLevel &level, DinkyECS::Entity entity);
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void player_status(GameLevel &level);
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void distribute_loot(DinkyECS::World &world, DinkyECS::Entity& ent, nlohmann::json& entity_data);
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}
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