Junk items are now transfered to your blanket so you can use them in crafting. No UI for that though.
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10 changed files with 86 additions and 53 deletions
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@ -12,7 +12,6 @@
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#include "json_mods.hpp"
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#include "goap.hpp"
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namespace components {
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using namespace nlohmann;
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@ -31,10 +30,6 @@ namespace components {
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bool random=false;
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};
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struct Loot {
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int amount;
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};
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struct Tile {
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wchar_t display;
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std::array<uint8_t, 3> foreground;
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@ -152,7 +147,6 @@ namespace components {
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ENROLL_COMPONENT(Curative, hp);
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ENROLL_COMPONENT(LightSource, strength, radius);
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ENROLL_COMPONENT(Weapon, damage);
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ENROLL_COMPONENT(Loot, amount);
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ENROLL_COMPONENT(Position, location.x, location.y);
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ENROLL_COMPONENT(EnemyConfig, ai_script, ai_start_name, ai_goal_name);
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ENROLL_COMPONENT(Personality, hearing_distance, tough);
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