Junk items are now transfered to your blanket so you can use them in crafting. No UI for that though.
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10 changed files with 86 additions and 53 deletions
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@ -17,8 +17,8 @@ namespace gui {
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void render(sf::RenderWindow& window);
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void update_level(GameLevel &level);
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bool mouse(float x, float y, bool hover);
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DinkyECS::Entity make_button(std::string name, std::wstring label,
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Events::GUI event, int action, const std::string &icon_name,
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DinkyECS::Entity make_button(std::string name, Events::GUI event,
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int action, const std::string &icon_name,
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const std::string &sound, const std::string &effect_name);
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};
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}
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