Hand animation is now converted.
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3 changed files with 42 additions and 6 deletions
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@ -8,8 +8,11 @@
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#include "raycaster.hpp"
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#include <optional>
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namespace gui {
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namespace animate2 {
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class Animate2;
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}
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namespace gui {
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class MainUI {
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public:
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int $compass_dir = 0;
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@ -20,7 +23,7 @@ namespace gui {
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OverlayUI $overlay_ui;
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std::shared_ptr<Raycaster> $rayview;
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textures::SpriteTexture $hand;
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components::Animation $hand_anim;
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animate2::Animate2 $hand_anim;
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MainUI(sf::RenderWindow& window);
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