GUI MOVE state is now cleaner and the camera is more consistent.

This commit is contained in:
Zed A. Shaw 2025-02-06 11:55:43 -05:00
parent b0437d352b
commit 1973a7a1df
4 changed files with 26 additions and 27 deletions

View file

@ -51,7 +51,7 @@ namespace gui {
void IDLE(Event ev);
void END(Event ev);
bool can_move(Point move_to);
void try_move(int dir, bool strafe);
void keyboard();
void draw_weapon();
void draw_gui();