Cleanup before refactoring the boss/fight.cpp code.
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3 changed files with 7 additions and 15 deletions
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@ -42,5 +42,6 @@ namespace combat {
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void set(DinkyECS::Entity entity, const std::string& state, bool setting);
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void set_all(const std::string& state, bool setting);
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void player_request(const std::string& request);
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void clear_requests();
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};
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}
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