Level traversal works better now, compass is accurate, and direction is maintained when you traverse.

This commit is contained in:
Zed A. Shaw 2025-02-26 10:39:30 -05:00
parent b75a2b8c31
commit 14c7f660de
11 changed files with 35 additions and 16 deletions

View file

@ -19,4 +19,5 @@ namespace sound {
void load(const std::string name, const std::string path);
void play(const std::string name);
void play_at(const std::string name, float x, float y, float z);
void mute(bool setting);
}