Level traversal works better now, compass is accurate, and direction is maintained when you traverse.
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11 changed files with 35 additions and 16 deletions
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@ -19,4 +19,5 @@ namespace sound {
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void load(const std::string name, const std::string path);
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void play(const std::string name);
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void play_at(const std::string name, float x, float y, float z);
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void mute(bool setting);
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}
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