Level traversal works better now, compass is accurate, and direction is maintained when you traverse.

This commit is contained in:
Zed A. Shaw 2025-02-26 10:39:30 -05:00
parent b75a2b8c31
commit 14c7f660de
11 changed files with 35 additions and 16 deletions

View file

@ -18,7 +18,6 @@ namespace gui {
};
bool $show_level = false;
bool $needs_render = true;
Point $player{0,0};
Stats $stats;
sf::Clock $clock;
sf::RenderWindow& $window;