Figured out the crash, but want to see what valgrind would say.
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7 changed files with 30 additions and 15 deletions
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@ -58,5 +58,6 @@ namespace scene {
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void zoom(float mid_x, float mid_y, const std::string& style, float scale);
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void reset(sf::RenderTexture& view);
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void set_end_cb(std::function<void()> cb);
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void tick();
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};
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}
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