Figured out the crash, but want to see what valgrind would say.
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7 changed files with 30 additions and 15 deletions
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@ -41,8 +41,6 @@ namespace boss {
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using enum game::Event;
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switch(ev) {
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// this is only if using the debug X key to skip it
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case TICK:
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case BOSS_START:
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$ui.status(L"PLAYER REQUESTS", L"COMMIT");
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$battle.ap_refresh();
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@ -177,7 +175,6 @@ namespace boss {
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$ui.animate_actor("player");
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break;
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}
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}
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void Fight::run_systems() {
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