Added in a new art for a 'gold savior' and refined the battle engine more but it's not quite what I want.
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7 changed files with 88 additions and 32 deletions
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@ -79,7 +79,6 @@
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],
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"states": {
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"Host::initial_state": {
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"tough_personality": true,
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"enemy_found": false,
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"enemy_dead": false,
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"health_good": true,
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@ -88,7 +87,8 @@
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"in_combat": false,
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"have_item": false,
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"have_healing": false,
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"detect_enemy": true
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"detect_enemy": true,
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"tough_personality": true
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},
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"Host::final_state": {
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"enemy_found": true,
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