Animator won't crash anymore when there's an error, and instead displays an error message.
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6 changed files with 76 additions and 18 deletions
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@ -113,6 +113,7 @@ namespace animate2 {
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void play();
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void play_sound();
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void stop();
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bool has_form(const std::string& as_form);
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void set_form(const std::string& form);
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void apply(sf::Sprite& sprite);
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void update_frame();
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