Create the systems.cpp for the boss fight mini game.
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7 changed files with 67 additions and 38 deletions
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@ -2,7 +2,6 @@
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#include "dinkyecs.hpp"
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#include "boss/ui.hpp"
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#include "dinkyecs.hpp"
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#include "lights.hpp"
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#include "map.hpp"
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#include <memory>
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@ -22,7 +21,6 @@ namespace GameDB {
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std::shared_ptr<SpatialMap> collision = nullptr;
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};
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std::shared_ptr<boss::UI> create_bossfight();
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Level& create_level();
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void init();
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@ -31,5 +29,6 @@ namespace GameDB {
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components::Position& player_position();
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DinkyECS::Entity the_player();
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std::shared_ptr<DinkyECS::World> clone_load_world(std::shared_ptr<DinkyECS::World> prev_world);
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void load_configs(DinkyECS::World &world);
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}
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