Create the systems.cpp for the boss fight mini game.

This commit is contained in:
Zed A. Shaw 2025-09-25 11:40:09 -04:00
parent 27b71d4ba3
commit 06f6098281
7 changed files with 67 additions and 38 deletions

View file

@ -2,7 +2,6 @@
#include "dinkyecs.hpp"
#include "boss/ui.hpp"
#include "dinkyecs.hpp"
#include "lights.hpp"
#include "map.hpp"
#include <memory>
@ -22,7 +21,6 @@ namespace GameDB {
std::shared_ptr<SpatialMap> collision = nullptr;
};
std::shared_ptr<boss::UI> create_bossfight();
Level& create_level();
void init();
@ -31,5 +29,6 @@ namespace GameDB {
components::Position& player_position();
DinkyECS::Entity the_player();
std::shared_ptr<DinkyECS::World> clone_load_world(std::shared_ptr<DinkyECS::World> prev_world);
void load_configs(DinkyECS::World &world);
}