The shader effects now work correctly on the scene actors, but the application of shaders should be on the animation class.
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22db12f5e4
commit
05fc9062a7
11 changed files with 33 additions and 16 deletions
6
main.cpp
6
main.cpp
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@ -12,13 +12,15 @@
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int main(int argc, char* argv[]) {
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try {
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components::init();
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sfml::Backend backend;
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shaders::init();
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components::init();
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guecs::init(&backend);
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ai::init("ai");
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animation::init();
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cinematic::init();
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GameDB::init();
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cinematic::init();
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sound::mute(true);
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