The shader effects now work correctly on the scene actors, but the application of shaders should be on the animation class.
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22db12f5e4
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05fc9062a7
11 changed files with 33 additions and 16 deletions
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@ -24,6 +24,7 @@ namespace gui {
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{
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$gui.set<Sprite>(button, {icon_name});
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$gui.set<Sound>(button, {sound});
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$gui.set<Effect>(button, {.duration=0.5f, .name=effect_name});
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$gui.set<Clickable>(button,
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guecs::make_action(button, event, {action}));
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@ -136,7 +136,7 @@ namespace gui {
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set_event(game::Event::KEY_PRESS);
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break;
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default:
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dbc::sentinel("invalid events");
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dbc::sentinel(fmt::format("invalid events: {}", int(ev)));
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}
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}
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}
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