The shader effects now work correctly on the scene actors, but the application of shaders should be on the animation class.
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11 changed files with 33 additions and 16 deletions
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@ -66,7 +66,7 @@ namespace boss {
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break;
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case ATTACK:
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if($battle.player_request("kill_enemy")) {
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fmt::println("player requests kill_enemy {} vs. {}",
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fmt::println("player requests kill_enemy {} vs. {}",
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$host_combat->ap, $battle.player_pending_ap());
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} else {
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fmt::println("NO MORE ACTION!");
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