Animations now have an easing/ease_rate setting that will do a dynamic scaling effect on them during the animation sequence.
This commit is contained in:
parent
6e363ba78d
commit
033358749f
8 changed files with 42 additions and 14 deletions
2
main.cpp
2
main.cpp
|
@ -6,7 +6,7 @@
|
|||
int main(int argc, char* argv[]) {
|
||||
textures::init();
|
||||
sound::init();
|
||||
sound::mute(false);
|
||||
sound::mute(true);
|
||||
gui::FSM main;
|
||||
main.event(gui::Event::STARTED);
|
||||
Autowalker walker(main);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue