Textures and sprites are now managed by a single module in textures.hpp, and even though it is a _single_ location to access all sprites it is NOT a singleton. Those are illegal.
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15 changed files with 142 additions and 170 deletions
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@ -2,7 +2,7 @@
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#include "levelmanager.hpp"
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#include "constants.hpp"
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#include <deque>
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#include "textures2.hpp"
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#include "textures.hpp"
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#include "guecs.hpp"
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namespace gui {
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