Textures and sprites are now managed by a single module in textures.hpp, and even though it is a _single_ location to access all sprites it is NOT a singleton. Those are illegal.

This commit is contained in:
Zed A. Shaw 2025-02-21 03:32:44 -05:00
parent f3e1413022
commit 0260e3d345
15 changed files with 142 additions and 170 deletions

View file

@ -2,7 +2,7 @@
#include "levelmanager.hpp"
#include "constants.hpp"
#include <deque>
#include "textures2.hpp"
#include "textures.hpp"
#include "guecs.hpp"
namespace gui {