Textures and sprites are now managed by a single module in textures.hpp, and even though it is a _single_ location to access all sprites it is NOT a singleton. Those are illegal.
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15 changed files with 142 additions and 170 deletions
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@ -8,7 +8,7 @@
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#include <memory>
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#include <numbers>
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#include "components.hpp"
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#include "textures2.hpp"
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#include "textures.hpp"
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using namespace fmt;
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using std::make_unique;
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