Textures and sprites are now managed by a single module in textures.hpp, and even though it is a _single_ location to access all sprites it is NOT a singleton. Those are illegal.

This commit is contained in:
Zed A. Shaw 2025-02-21 03:32:44 -05:00
parent f3e1413022
commit 0260e3d345
15 changed files with 142 additions and 170 deletions

View file

@ -8,7 +8,7 @@
#include <memory>
#include <numbers>
#include "components.hpp"
#include "textures2.hpp"
#include "textures.hpp"
using namespace fmt;
using std::make_unique;