storyboard::UI now adapts the camera to fit the story beats, but really story should do that.

This commit is contained in:
Zed A. Shaw 2026-02-22 12:14:42 -05:00
parent d56b4bd335
commit 024d0cfae7
9 changed files with 123 additions and 19 deletions

View file

@ -8,7 +8,7 @@
"sequences": {
"idle": {"frames": [0], "durations": [47] },
"hurt": {"frames": [0, 1], "durations": [5, 57] },
"attack": {"frames": [0, 1, 0, 1], "durations": [35, 15, 5, 50] }
"attack": {"frames": [0, 1], "durations": [30, 15] }
},
"transforms": {
"rushing": {
@ -58,7 +58,7 @@
},
"sounds": {
"idle": [],
"attack": [[0, "Sword_Hit_1"], [1, "Marmot_Scream_1"]],
"attack": [[0, "Sword_Hit_1"], [1, "Sword_Hit_1"]],
"hurt": [[1, "Marmot_Scream_1"]]
}
},