Rituals are now being added a belt on the player in a temp function in LevelManager.

This commit is contained in:
Zed A. Shaw 2025-04-24 12:27:29 -04:00
parent a70f11646a
commit 00c28f47eb
8 changed files with 103 additions and 44 deletions

View file

@ -4,6 +4,7 @@
#include <iostream>
#include "components.hpp"
#include "inventory.hpp"
#include "rituals.hpp"
using namespace fmt;
using namespace components;
@ -257,6 +258,7 @@ void WorldBuilder::place_entities(DinkyECS::World &world) {
// configure player in the world
Player player{player_ent};
world.set_the<Player>(player);
world.set<combat::RitualBelt>(player.entity, {});
world.set<Inventory>(player.entity, {5});
world.make_constant(player.entity);
}