Rituals are now being added a belt on the player in a temp function in LevelManager.

This commit is contained in:
Zed A. Shaw 2025-04-24 12:27:29 -04:00
parent a70f11646a
commit 00c28f47eb
8 changed files with 103 additions and 44 deletions

View file

@ -42,5 +42,7 @@ class LevelManager {
GameLevel &get(size_t index);
LevelScaling scale_level();
void temp_create_player_rituals();
DinkyECS::Entity spawn_enemy(std::string named);
};