First commit of the starter kit.
This commit is contained in:
parent
20dc00e62f
commit
612ad717c0
42 changed files with 1853 additions and 0 deletions
31
.gitignore
vendored
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31
.gitignore
vendored
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# ---> Vim
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# Swap
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[._]*.s[a-v][a-z]
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!*.svg # comment out if you don't need vector files
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[._]*.sw[a-p]
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[._]s[a-rt-v][a-z]
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[._]ss[a-gi-z]
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[._]sw[a-p]
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# Session
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Session.vim
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Sessionx.vim
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# Temporary
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.netrwhist
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*~
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# Auto-generated tag files
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tags
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# Persistent undo
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[._]*.un~
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subprojects
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builddir
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ttassets
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backup
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*.exe
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*.dll
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*.world
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coverage
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coverage/*
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.venv
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5
.tarpit.json
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5
.tarpit.json
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{
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"git_path": ".\\",
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"build_cmd": "C:/Users/lcthw/AppData/Local/Microsoft/WinGet/Packages/ezwinports.make_Microsoft.Winget.Source_8wekyb3d8bbwe/bin/make.exe build",
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"test_cmd": "./builddir/runtests.exe"
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}
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1
.vimrc_proj
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1
.vimrc_proj
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set makeprg=meson\ compile\ -C\ .
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49
Makefile
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49
Makefile
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all: build
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reset:
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ifeq '$(OS)' 'Windows_NT'
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powershell -executionpolicy bypass .\scripts\reset_build.ps1
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else
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sh -x ./scripts/reset_build.sh
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endif
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build:
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meson compile -j 10 -C builddir
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release_build:
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meson --wipe builddir -Db_ndebug=true --buildtype release
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meson compile -j 10 -C builddir
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debug_build:
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meson setup --wipe builddir -Db_ndebug=true --buildtype debugoptimized
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meson compile -j 10 -C builddir
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tracy_build:
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meson setup --wipe builddir --buildtype debugoptimized -Dtracy_enable=true -Dtracy:on_demand=true
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meson compile -j 10 -C builddir
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run: build
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ifeq '$(OS)' 'Windows_NT'
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powershell "cp ./builddir/game.exe ."
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./game
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else
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./builddir/game
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endif
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debug: build
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gdb --nx -x .gdbinit --ex run --args builddir/clicker
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debug_run: build
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gdb --nx -x .gdbinit --batch --ex run --ex bt --ex q --args builddir/clicker
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clean:
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meson compile --clean -C builddir
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debug_test: build
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gdb --nx -x .gdbinit --ex run --args builddir/runtests -e
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win_installer:
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powershell 'start "C:\Program Files (x86)\solicus\InstallForge\bin\ifbuilderenvx86.exe" scripts\win_installer.ifp'
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coverage_report:
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powershell 'scripts/coverage_report.ps1'
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BIN
assets/clicker_the_dog-1024.png
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BIN
assets/clicker_the_dog-1024.png
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After Width: | Height: | Size: 808 KiB |
BIN
assets/clicker_treat_bone.png
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BIN
assets/clicker_treat_bone.png
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After Width: | Height: | Size: 34 KiB |
28
assets/config.json
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28
assets/config.json
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{
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"sounds": {
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"ui_click": "assets/sounds/ui_click.ogg",
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"ui_hover": "assets/sounds/ui_hover.ogg",
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"clicker_bark": "assets/sounds/clicker_bark.ogg",
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"blank": "assets/sounds/blank.ogg"
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},
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"sprites": {
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"textures_test":
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{"path": "assets/textures_test.png",
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"frame_width": 53,
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"frame_height": 34
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},
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"clicker_the_dog":
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{"path": "assets/clicker_the_dog-1024.png",
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"frame_width": 1024,
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"frame_height": 1024
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},
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"clicker_treat_bone":
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{"path": "assets/clicker_treat_bone.png",
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"frame_width": 256,
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"frame_height": 144
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}
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},
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"graphics": {
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"smooth_textures": false
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}
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}
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10
assets/shaders.json
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10
assets/shaders.json
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{
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"ui_shader": {
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"file_name": "assets/shaders/ui_shader.frag",
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"type": "fragment"
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},
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"ERROR": {
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"file_name": "assets/shaders/ui_error.frag",
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"type": "fragment"
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}
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}
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18
assets/shaders/ui_error.frag
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18
assets/shaders/ui_error.frag
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uniform vec2 u_resolution;
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uniform vec2 u_mouse;
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uniform float u_duration;
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uniform float u_time;
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uniform float u_time_end;
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uniform sampler2D texture;
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uniform bool is_shape;
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void main() {
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if(is_shape) {
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vec4 color = vec4(1.0, 0.0, 0.0, 1.0);
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gl_FragColor = gl_Color * color;
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} else {
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vec4 pixel = texture2D(texture, gl_TexCoord[0].xy);
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vec4 color = vec4(1.0, 0.0, 0.0, 1.0);
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gl_FragColor = gl_Color * color * pixel;
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}
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}
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29
assets/shaders/ui_shader.frag
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29
assets/shaders/ui_shader.frag
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uniform vec2 u_resolution;
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uniform vec2 u_mouse;
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uniform float u_duration;
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uniform float u_time;
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uniform float u_time_end;
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uniform sampler2D texture;
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uniform bool is_shape;
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uniform bool hover;
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vec4 blink() {
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if(hover) {
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return vec4(0.95, 0.95, 1.0, 1.0);
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} else {
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float tick = (u_time_end - u_time) / u_duration;
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float blink = mix(0.5, 1.0, tick);
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return vec4(blink, blink, blink, 1.0);
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}
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}
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void main() {
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vec4 color = blink();
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if(!is_shape) {
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vec4 pixel = texture2D(texture, gl_TexCoord[0].xy);
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color *= pixel;
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}
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gl_FragColor = gl_Color * color;
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}
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12
assets/shaders/ui_shape_shader.frag
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12
assets/shaders/ui_shape_shader.frag
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uniform vec2 u_resolution;
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uniform vec2 u_mouse;
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uniform float u_duration;
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uniform float u_time;
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uniform float u_time_end;
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void main() {
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float tick = (u_time_end - u_time) / u_duration;
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float blink = smoothstep(1.0, 0.5, tick);
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vec4 color = vec4(blink, blink, blink, 1.0);
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gl_FragColor = gl_Color * color;
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}
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BIN
assets/sounds/blank.ogg
Normal file
BIN
assets/sounds/blank.ogg
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Binary file not shown.
BIN
assets/sounds/clicker_bark.ogg
Normal file
BIN
assets/sounds/clicker_bark.ogg
Normal file
Binary file not shown.
BIN
assets/sounds/ui_click.ogg
Normal file
BIN
assets/sounds/ui_click.ogg
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Binary file not shown.
BIN
assets/sounds/ui_hover.ogg
Normal file
BIN
assets/sounds/ui_hover.ogg
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Binary file not shown.
BIN
assets/text.otf
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BIN
assets/text.otf
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BIN
assets/textures_test.png
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BIN
assets/textures_test.png
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After Width: | Height: | Size: 579 B |
69
backend.cpp
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69
backend.cpp
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#include "backend.hpp"
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#include <guecs/sfml/shaders.hpp>
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#include <guecs/sfml/sound.hpp>
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#include <guecs/sfml/textures.hpp>
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#include <guecs/sfml/config.hpp>
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namespace sfml {
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guecs::SpriteTexture Backend::texture_get(const string& name) {
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auto sp = textures::get(name);
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return {sp.sprite, sp.texture};
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}
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Backend::Backend() {
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sound::init();
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shaders::init();
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textures::init();
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}
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void Backend::sound_play(const string& name) {
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sound::play(name);
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}
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void Backend::sound_stop(const string& name) {
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sound::stop(name);
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}
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std::shared_ptr<sf::Shader> Backend::shader_get(const std::string& name) {
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return shaders::get(name);
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}
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bool Backend::shader_updated() {
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if(shaders::updated($shaders_version)) {
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$shaders_version = shaders::version();
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return true;
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} else {
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return false;
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}
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}
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guecs::Theme Backend::theme() {
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guecs::Theme theme;
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// {
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// .BLACK={1, 4, 2},
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// .DARK_DARK={9, 29, 16},
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// .DARK_MID={14, 50, 26},
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// .DARK_LIGHT={0, 109, 44},
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// .MID={63, 171, 92},
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// .LIGHT_DARK={161, 217, 155},
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// .LIGHT_MID={199, 233, 192},
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// .LIGHT_LIGHT={229, 245, 224},
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// .WHITE={255, 255, 255},
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// .TRANSPARENT = sf::Color::Transparent
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// };
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theme.PADDING = 3;
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theme.BORDER_PX = 1;
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theme.TEXT_SIZE = 40;
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theme.LABEL_SIZE = 40;
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theme.FILL_COLOR = theme.DARK_DARK;
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theme.TEXT_COLOR = theme.LIGHT_LIGHT;
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theme.BG_COLOR = theme.MID;
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theme.BORDER_COLOR = theme.LIGHT_DARK;
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theme.BG_COLOR_DARK = theme.BLACK;
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theme.FONT_FILE_NAME = Config::path_to("assets/text.otf").string();
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return theme;
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}
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}
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19
backend.hpp
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19
backend.hpp
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#include "guecs/ui.hpp"
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namespace sfml {
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using std::string;
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class Backend : public guecs::Backend {
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int $shaders_version = 0;
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public:
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Backend();
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guecs::SpriteTexture texture_get(const string& name);
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void sound_play(const string& name);
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void sound_stop(const string& name);
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std::shared_ptr<sf::Shader> shader_get(const std::string& name);
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bool shader_updated();
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guecs::Theme theme();
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};
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}
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47
dbc.cpp
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47
dbc.cpp
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#include "dbc.hpp"
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#include <iostream>
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void dbc::log(const string &message, const std::source_location location) {
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std::cout << '[' << location.file_name() << ':'
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<< location.line() << "|"
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<< location.function_name() << "] "
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<< message << std::endl;
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}
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void dbc::sentinel(const string &message, const std::source_location location) {
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string err = fmt::format("[SENTINEL!] {}", message);
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dbc::log(err, location);
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throw dbc::SentinelError{err};
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}
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void dbc::pre(const string &message, bool test, const std::source_location location) {
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if(!test) {
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string err = fmt::format("[PRE!] {}", message);
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dbc::log(err, location);
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throw dbc::PreCondError{err};
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}
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}
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void dbc::pre(const string &message, std::function<bool()> tester, const std::source_location location) {
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dbc::pre(message, tester(), location);
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}
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void dbc::post(const string &message, bool test, const std::source_location location) {
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if(!test) {
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string err = fmt::format("[POST!] {}", message);
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dbc::log(err, location);
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throw dbc::PostCondError{err};
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}
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}
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||||
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||||
void dbc::post(const string &message, std::function<bool()> tester, const std::source_location location) {
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dbc::post(message, tester(), location);
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}
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|
||||
void dbc::check(bool test, const string &message, const std::source_location location) {
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if(!test) {
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string err = fmt::format("[CHECK!] {}\n", message);
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dbc::log(err, location);
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throw dbc::CheckError{err};
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}
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}
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51
dbc.hpp
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51
dbc.hpp
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#pragma once
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||||
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||||
#include <string>
|
||||
#include <fmt/core.h>
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#include <functional>
|
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#include <source_location>
|
||||
|
||||
|
||||
namespace dbc {
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||||
using std::string;
|
||||
|
||||
class Error {
|
||||
public:
|
||||
const string message;
|
||||
Error(string m) : message{m} {}
|
||||
Error(const char *m) : message{m} {}
|
||||
};
|
||||
|
||||
class CheckError : public Error {};
|
||||
class SentinelError : public Error {};
|
||||
class PreCondError : public Error {};
|
||||
class PostCondError : public Error {};
|
||||
|
||||
void log(const string &message,
|
||||
const std::source_location location =
|
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std::source_location::current());
|
||||
|
||||
[[noreturn]] void sentinel(const string &message,
|
||||
const std::source_location location =
|
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std::source_location::current());
|
||||
|
||||
void pre(const string &message, bool test,
|
||||
const std::source_location location =
|
||||
std::source_location::current());
|
||||
|
||||
void pre(const string &message, std::function<bool()> tester,
|
||||
const std::source_location location =
|
||||
std::source_location::current());
|
||||
|
||||
void post(const string &message, bool test,
|
||||
const std::source_location location =
|
||||
std::source_location::current());
|
||||
|
||||
void post(const string &message, std::function<bool()> tester,
|
||||
const std::source_location location =
|
||||
std::source_location::current());
|
||||
|
||||
void check(bool test, const string &message,
|
||||
const std::source_location location =
|
||||
std::source_location::current());
|
||||
}
|
177
main.cpp
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177
main.cpp
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|
|||
#include "guecs/sfml/backend.hpp"
|
||||
#include "guecs/sfml/components.hpp"
|
||||
#include "guecs/ui.hpp"
|
||||
#include <fmt/xchar.h>
|
||||
#include <deque>
|
||||
#include <iostream>
|
||||
|
||||
constexpr const int WINDOW_WIDTH=1280;
|
||||
constexpr const int WINDOW_HEIGHT=720;
|
||||
constexpr const int FRAME_LIMIT=60;
|
||||
constexpr const bool VSYNC=true;
|
||||
|
||||
using std::string, std::wstring;
|
||||
|
||||
enum class Event {
|
||||
CLICKER, A_BUTTON
|
||||
};
|
||||
|
||||
struct Shake {
|
||||
float scale_factor = 0.05f;
|
||||
int frames = 10;
|
||||
float ease_rate = 0.1f;
|
||||
bool playing = false;
|
||||
int current = 0;
|
||||
float x=0.0;
|
||||
float y=0.0;
|
||||
float w=0.0;
|
||||
float h=0.0;
|
||||
sf::Vector2f initial_scale;
|
||||
|
||||
float ease() {
|
||||
float tick = float(frames) / float(current) * ease_rate;
|
||||
return (std::sin(tick) + 1.0) / 2.0;
|
||||
}
|
||||
|
||||
void init(lel::Cell& cell) {
|
||||
x = cell.x;
|
||||
y = cell.y;
|
||||
w = cell.w;
|
||||
h = cell.h;
|
||||
}
|
||||
|
||||
void play(guecs::Sprite& sprite) {
|
||||
if(!playing) {
|
||||
playing = true;
|
||||
current = 0;
|
||||
initial_scale = sprite.sprite->getScale();
|
||||
}
|
||||
}
|
||||
|
||||
void render(guecs::Sprite& sprite) {
|
||||
current++;
|
||||
|
||||
if(playing && current < frames) {
|
||||
float tick = ease();
|
||||
sf::Vector2f scale{
|
||||
std::lerp(initial_scale.x, initial_scale.x + scale_factor, tick),
|
||||
std::lerp(initial_scale.y, initial_scale.y + scale_factor, tick)};
|
||||
|
||||
sprite.sprite->setScale(scale);
|
||||
} else {
|
||||
playing = false;
|
||||
current = 0;
|
||||
sprite.sprite->setScale(initial_scale);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
struct ClickerUI {
|
||||
guecs::UI $gui;
|
||||
guecs::Entity $clicker;
|
||||
|
||||
ClickerUI() {
|
||||
$gui.position(0, 0, WINDOW_WIDTH, WINDOW_HEIGHT);
|
||||
$gui.layout(
|
||||
"[_|*%(300,400)clicker|_|_|_]"
|
||||
"[_|_ |_|_|_]"
|
||||
"[_|_ |_|_|_]"
|
||||
"[_|_ |_|_|_]"
|
||||
"[a1|a2|a3|a4|a5]");
|
||||
}
|
||||
|
||||
void init() {
|
||||
$gui.set<guecs::Background>($gui.MAIN, {$gui.$parser, {0, 0, 0, 255}});
|
||||
|
||||
for(auto& [name, cell] : $gui.cells()) {
|
||||
auto id = $gui.entity(name);
|
||||
if(name != "clicker") {
|
||||
$gui.set<guecs::Rectangle>(id, {});
|
||||
$gui.set<guecs::Effect>(id, {});
|
||||
$gui.set<guecs::Sprite>(id, { "clicker_treat_bone" });
|
||||
fmt::println("button dim: {},{}", cell.w, cell.h);
|
||||
$gui.set<guecs::Clickable>(id, {
|
||||
[&](auto, auto) { handle_button(Event::A_BUTTON); }
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
$clicker = $gui.entity("clicker");
|
||||
$gui.set<guecs::Sprite>($clicker, {"clicker_the_dog"});
|
||||
$gui.set<guecs::Sound>($clicker, {"clicker_bark"});
|
||||
$gui.set<guecs::Clickable>($clicker, {
|
||||
[&](auto, auto) { handle_button(Event::CLICKER); }
|
||||
});
|
||||
|
||||
// custom components need to be initialized manually
|
||||
$gui.set_init<Shake>($clicker, {});
|
||||
|
||||
$gui.init();
|
||||
}
|
||||
|
||||
void render(sf::RenderWindow& window) {
|
||||
auto& shaker = $gui.get<Shake>($clicker);
|
||||
|
||||
if(shaker.playing) {
|
||||
auto& sprite = $gui.get<guecs::Sprite>($clicker);
|
||||
shaker.render(sprite);
|
||||
window.clear();
|
||||
}
|
||||
|
||||
$gui.render(window);
|
||||
|
||||
// $gui.debug_layout(window);
|
||||
}
|
||||
|
||||
void mouse(float x, float y, bool hover) {
|
||||
$gui.mouse(x, y, hover);
|
||||
}
|
||||
|
||||
void handle_button(Event ev) {
|
||||
using enum Event;
|
||||
switch(ev) {
|
||||
case CLICKER: {
|
||||
auto& shaker = $gui.get<Shake>($clicker);
|
||||
auto& sprite = $gui.get<guecs::Sprite>($clicker);
|
||||
shaker.play(sprite);
|
||||
fmt::println("CLICKER LOVES YOU!");
|
||||
} break;
|
||||
case A_BUTTON:
|
||||
fmt::println("a button clicked");
|
||||
break;
|
||||
|
||||
default:
|
||||
assert(false && "invalid event");
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
int main() {
|
||||
sfml::Backend backend;
|
||||
guecs::init(&backend);
|
||||
|
||||
sf::RenderWindow window(sf::VideoMode({WINDOW_WIDTH, WINDOW_HEIGHT}), "Clicker the Dog");
|
||||
window.setFramerateLimit(FRAME_LIMIT);
|
||||
window.setVerticalSyncEnabled(VSYNC);
|
||||
|
||||
ClickerUI clicker;
|
||||
clicker.init();
|
||||
|
||||
while(window.isOpen()) {
|
||||
while (const auto event = window.pollEvent()) {
|
||||
if(event->is<sf::Event::Closed>()) {
|
||||
window.close();
|
||||
}
|
||||
|
||||
if(const auto* mouse = event->getIf<sf::Event::MouseButtonPressed>()) {
|
||||
if(mouse->button == sf::Mouse::Button::Left) {
|
||||
sf::Vector2f pos = window.mapPixelToCoords(mouse->position);
|
||||
clicker.mouse(pos.x, pos.y, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
clicker.render(window);
|
||||
window.display();
|
||||
}
|
||||
}
|
102
meson.build
Normal file
102
meson.build
Normal file
|
@ -0,0 +1,102 @@
|
|||
# clang might need _LIBCPP_ENABLE_CXX26_REMOVED_CODECVT
|
||||
|
||||
project('lel-sfml-starter', 'cpp',
|
||||
version: '0.1.0',
|
||||
default_options: [
|
||||
'cpp_std=c++20',
|
||||
'cpp_args=-D_GLIBCXX_DEBUG=1 -D_GLIBCXX_DEBUG_PEDANTIC=1',
|
||||
])
|
||||
|
||||
# use this for common options only for our executables
|
||||
cpp_args=[]
|
||||
link_args=[]
|
||||
# these are passed as override_defaults
|
||||
exe_defaults = [ 'warning_level=2' ]
|
||||
|
||||
cc = meson.get_compiler('cpp')
|
||||
dependencies = []
|
||||
|
||||
if build_machine.system() == 'windows'
|
||||
add_global_link_arguments(
|
||||
'-static-libgcc',
|
||||
'-static-libstdc++',
|
||||
'-static',
|
||||
language: 'cpp',
|
||||
)
|
||||
|
||||
sfml_main = dependency('sfml_main')
|
||||
opengl32 = cc.find_library('opengl32', required: true)
|
||||
winmm = cc.find_library('winmm', required: true)
|
||||
gdi32 = cc.find_library('gdi32', required: true)
|
||||
|
||||
dependencies += [
|
||||
opengl32, winmm, gdi32, sfml_main
|
||||
]
|
||||
exe_defaults += ['werror=true']
|
||||
|
||||
elif build_machine.system() == 'darwin'
|
||||
add_global_link_arguments(
|
||||
language: 'cpp',
|
||||
)
|
||||
|
||||
opengl = dependency('OpenGL')
|
||||
corefoundation = dependency('CoreFoundation')
|
||||
carbon = dependency('Carbon')
|
||||
cocoa = dependency('Cocoa')
|
||||
iokit = dependency('IOKit')
|
||||
corevideo = dependency('CoreVideo')
|
||||
|
||||
link_args += ['-ObjC']
|
||||
exe_defaults += ['werror=false']
|
||||
dependencies += [
|
||||
opengl, corefoundation, carbon, cocoa, iokit, corevideo
|
||||
]
|
||||
endif
|
||||
|
||||
catch2 = subproject('catch2').get_variable('catch2_with_main_dep')
|
||||
fmt = subproject('fmt').get_variable('fmt_dep')
|
||||
json = subproject('nlohmann_json').get_variable('nlohmann_json_dep')
|
||||
freetype2 = subproject('freetype2').get_variable('freetype_dep')
|
||||
|
||||
flac = subproject('flac').get_variable('flac_dep')
|
||||
ogg = subproject('ogg').get_variable('libogg_dep')
|
||||
vorbis = subproject('vorbis').get_variable('vorbis_dep')
|
||||
vorbisfile = subproject('vorbis').get_variable('vorbisfile_dep')
|
||||
vorbisenc = subproject('vorbis').get_variable('vorbisenc_dep')
|
||||
sfml_audio = subproject('sfml').get_variable('sfml_audio_dep')
|
||||
sfml_graphics = subproject('sfml').get_variable('sfml_graphics_dep')
|
||||
sfml_network = subproject('sfml').get_variable('sfml_network_dep')
|
||||
sfml_system = subproject('sfml').get_variable('sfml_system_dep')
|
||||
sfml_window = subproject('sfml').get_variable('sfml_window_dep')
|
||||
lel_guecs = subproject('lel-guecs').get_variable('lel_guecs_dep')
|
||||
lel_guecs_sfml = subproject('lel-guecs').get_variable('lel_guecs_sfml_dep')
|
||||
|
||||
dependencies += [
|
||||
fmt, json, freetype2,
|
||||
flac, ogg, vorbis, vorbisfile, vorbisenc,
|
||||
sfml_audio, sfml_graphics,
|
||||
sfml_network, sfml_system,
|
||||
sfml_window, lel_guecs, lel_guecs_sfml
|
||||
]
|
||||
|
||||
sources = [
|
||||
'dbc.cpp',
|
||||
'backend.cpp',
|
||||
'main.cpp',
|
||||
]
|
||||
|
||||
tests = [
|
||||
'tests/sample.cpp'
|
||||
]
|
||||
|
||||
executable('game', sources,
|
||||
cpp_args: cpp_args,
|
||||
link_args: link_args,
|
||||
override_options: exe_defaults,
|
||||
dependencies: dependencies)
|
||||
|
||||
executable('runtests', sources + tests,
|
||||
cpp_args: cpp_args,
|
||||
link_args: link_args,
|
||||
override_options: exe_defaults,
|
||||
dependencies: dependencies + [catch2])
|
13
scripts/coverage_report.ps1
Normal file
13
scripts/coverage_report.ps1
Normal file
|
@ -0,0 +1,13 @@
|
|||
rm -recurse -force coverage/*
|
||||
cp *.cpp,*.hpp,*.rl builddir
|
||||
|
||||
. .venv/Scripts/activate
|
||||
|
||||
rm -recurse -force coverage
|
||||
cp scripts\gcovr_patched_coverage.py .venv\Lib\site-packages\gcovr\coverage.py
|
||||
|
||||
gcovr -o coverage/ --html --html-details --html-theme github.dark-blue --gcov-ignore-errors all --gcov-ignore-parse-errors negative_hits.warn_once_per_file -e builddir/subprojects -e builddir -e subprojects -j 10 .
|
||||
|
||||
rm *.gcov.json.gz
|
||||
|
||||
start .\coverage\coverage_details.html
|
7
scripts/coverage_reset.ps1
Normal file
7
scripts/coverage_reset.ps1
Normal file
|
@ -0,0 +1,7 @@
|
|||
mv .\subprojects\packagecache .
|
||||
rm -recurse -force .\subprojects\,.\builddir\
|
||||
mkdir subprojects
|
||||
mv .\packagecache .\subprojects\
|
||||
mkdir builddir
|
||||
cp wraps\*.wrap subprojects\
|
||||
meson setup --default-library=static --prefer-static -Db_coverage=true builddir
|
11
scripts/coverage_reset.sh
Normal file
11
scripts/coverage_reset.sh
Normal file
|
@ -0,0 +1,11 @@
|
|||
#!/usr/bin/env bash
|
||||
set -e
|
||||
|
||||
mv -f ./subprojects/packagecache .
|
||||
rm -rf subprojects builddir
|
||||
mkdir subprojects
|
||||
mv packagecache ./subprojects/
|
||||
mkdir builddir
|
||||
cp wraps/*.wrap subprojects/
|
||||
# on OSX you can't do this with static
|
||||
meson setup -Db_coverage=true builddir
|
1020
scripts/gcovr_patched_coverage.py
Normal file
1020
scripts/gcovr_patched_coverage.py
Normal file
File diff suppressed because it is too large
Load diff
7
scripts/reset_build.ps1
Normal file
7
scripts/reset_build.ps1
Normal file
|
@ -0,0 +1,7 @@
|
|||
mv .\subprojects\packagecache .
|
||||
rm -recurse -force .\subprojects\,.\builddir\
|
||||
mkdir subprojects
|
||||
mv .\packagecache .\subprojects\
|
||||
mkdir builddir
|
||||
cp wraps\*.wrap subprojects\
|
||||
meson setup --default-library=static --prefer-static builddir
|
10
scripts/reset_build.sh
Normal file
10
scripts/reset_build.sh
Normal file
|
@ -0,0 +1,10 @@
|
|||
#!/usr/bin/env bash
|
||||
|
||||
mv -f ./subprojects/packagecache .
|
||||
rm -rf subprojects builddir
|
||||
mkdir subprojects
|
||||
mv -f packagecache ./subprojects/ && true
|
||||
mkdir builddir
|
||||
cp wraps/*.wrap subprojects/
|
||||
# on OSX you can't do this with static
|
||||
meson setup --default-library=static --prefer-static builddir
|
BIN
scripts/win_installer.ifp
Normal file
BIN
scripts/win_installer.ifp
Normal file
Binary file not shown.
7
tests/sample.cpp
Normal file
7
tests/sample.cpp
Normal file
|
@ -0,0 +1,7 @@
|
|||
#include <catch2/catch_test_macros.hpp>
|
||||
#include <fmt/core.h>
|
||||
#include <string>
|
||||
|
||||
TEST_CASE("basic sample test", "[test-sample]") {
|
||||
REQUIRE(1 + 2 == 3);
|
||||
}
|
11
wraps/catch2.wrap
Normal file
11
wraps/catch2.wrap
Normal file
|
@ -0,0 +1,11 @@
|
|||
[wrap-file]
|
||||
directory = Catch2-3.7.1
|
||||
source_url = https://github.com/catchorg/Catch2/archive/v3.7.1.tar.gz
|
||||
source_filename = Catch2-3.7.1.tar.gz
|
||||
source_hash = c991b247a1a0d7bb9c39aa35faf0fe9e19764213f28ffba3109388e62ee0269c
|
||||
source_fallback_url = https://github.com/mesonbuild/wrapdb/releases/download/catch2_3.7.1-1/Catch2-3.7.1.tar.gz
|
||||
wrapdb_version = 3.7.1-1
|
||||
|
||||
[provide]
|
||||
catch2 = catch2_dep
|
||||
catch2-with-main = catch2_with_main_dep
|
13
wraps/flac.wrap
Normal file
13
wraps/flac.wrap
Normal file
|
@ -0,0 +1,13 @@
|
|||
[wrap-file]
|
||||
directory = flac-1.4.3
|
||||
source_url = https://github.com/xiph/flac/releases/download/1.4.3/flac-1.4.3.tar.xz
|
||||
source_filename = flac-1.4.3.tar.xz
|
||||
source_hash = 6c58e69cd22348f441b861092b825e591d0b822e106de6eb0ee4d05d27205b70
|
||||
patch_filename = flac_1.4.3-2_patch.zip
|
||||
patch_url = https://wrapdb.mesonbuild.com/v2/flac_1.4.3-2/get_patch
|
||||
patch_hash = 3eace1bd0769d3e0d4ff099960160766a5185d391c8f583293b087a1f96c2a9c
|
||||
source_fallback_url = https://github.com/mesonbuild/wrapdb/releases/download/flac_1.4.3-2/flac-1.4.3.tar.xz
|
||||
wrapdb_version = 1.4.3-2
|
||||
|
||||
[provide]
|
||||
flac = flac_dep
|
13
wraps/fmt.wrap
Normal file
13
wraps/fmt.wrap
Normal file
|
@ -0,0 +1,13 @@
|
|||
[wrap-file]
|
||||
directory = fmt-11.0.2
|
||||
source_url = https://github.com/fmtlib/fmt/archive/11.0.2.tar.gz
|
||||
source_filename = fmt-11.0.2.tar.gz
|
||||
source_hash = 6cb1e6d37bdcb756dbbe59be438790db409cdb4868c66e888d5df9f13f7c027f
|
||||
patch_filename = fmt_11.0.2-1_patch.zip
|
||||
patch_url = https://wrapdb.mesonbuild.com/v2/fmt_11.0.2-1/get_patch
|
||||
patch_hash = 90c9e3b8e8f29713d40ca949f6f93ad115d78d7fb921064112bc6179e6427c5e
|
||||
source_fallback_url = https://github.com/mesonbuild/wrapdb/releases/download/fmt_11.0.2-1/fmt-11.0.2.tar.gz
|
||||
wrapdb_version = 11.0.2-1
|
||||
|
||||
[provide]
|
||||
fmt = fmt_dep
|
11
wraps/freetype2.wrap
Normal file
11
wraps/freetype2.wrap
Normal file
|
@ -0,0 +1,11 @@
|
|||
[wrap-file]
|
||||
directory = freetype-2.13.3
|
||||
source_url = https://download.savannah.gnu.org/releases/freetype/freetype-2.13.3.tar.xz
|
||||
source_fallback_url = https://github.com/mesonbuild/wrapdb/releases/download/freetype2_2.13.3-1/freetype-2.13.3.tar.xz
|
||||
source_filename = freetype-2.13.3.tar.xz
|
||||
source_hash = 0550350666d427c74daeb85d5ac7bb353acba5f76956395995311a9c6f063289
|
||||
wrapdb_version = 2.13.3-1
|
||||
|
||||
[provide]
|
||||
freetype2 = freetype_dep
|
||||
freetype = freetype_dep
|
10
wraps/lel-guecs.wrap
Normal file
10
wraps/lel-guecs.wrap
Normal file
|
@ -0,0 +1,10 @@
|
|||
[wrap-git]
|
||||
directory=lel-guecs-0.2.0
|
||||
url=https://git.learnjsthehardway.com/learn-code-the-hard-way/lel-guecs.git
|
||||
revision=HEAD
|
||||
depth=1
|
||||
method=meson
|
||||
|
||||
[provide]
|
||||
lel_guecs = lel_guecs_dep
|
||||
lel_guecs_sfml = lel_guecs_sfml_dep
|
13
wraps/libpng.wrap
Normal file
13
wraps/libpng.wrap
Normal file
|
@ -0,0 +1,13 @@
|
|||
[wrap-file]
|
||||
directory = libpng-1.6.44
|
||||
source_url = https://github.com/glennrp/libpng/archive/v1.6.44.tar.gz
|
||||
source_filename = libpng-1.6.44.tar.gz
|
||||
source_hash = 0ef5b633d0c65f780c4fced27ff832998e71478c13b45dfb6e94f23a82f64f7c
|
||||
patch_filename = libpng_1.6.44-1_patch.zip
|
||||
patch_url = https://wrapdb.mesonbuild.com/v2/libpng_1.6.44-1/get_patch
|
||||
patch_hash = 394b07614c45fbd1beac8b660386216a490fe12f841a1a445799b676c9c892fb
|
||||
source_fallback_url = https://github.com/mesonbuild/wrapdb/releases/download/libpng_1.6.44-1/libpng-1.6.44.tar.gz
|
||||
wrapdb_version = 1.6.44-1
|
||||
|
||||
[provide]
|
||||
libpng = libpng_dep
|
11
wraps/nlohmann_json.wrap
Normal file
11
wraps/nlohmann_json.wrap
Normal file
|
@ -0,0 +1,11 @@
|
|||
[wrap-file]
|
||||
directory = nlohmann_json-3.11.3
|
||||
lead_directory_missing = true
|
||||
source_url = https://github.com/nlohmann/json/releases/download/v3.11.3/include.zip
|
||||
source_filename = nlohmann_json-3.11.3.zip
|
||||
source_hash = a22461d13119ac5c78f205d3df1db13403e58ce1bb1794edc9313677313f4a9d
|
||||
source_fallback_url = https://github.com/mesonbuild/wrapdb/releases/download/nlohmann_json_3.11.3-1/nlohmann_json-3.11.3.zip
|
||||
wrapdb_version = 3.11.3-1
|
||||
|
||||
[provide]
|
||||
nlohmann_json = nlohmann_json_dep
|
13
wraps/ogg.wrap
Normal file
13
wraps/ogg.wrap
Normal file
|
@ -0,0 +1,13 @@
|
|||
[wrap-file]
|
||||
directory = libogg-1.3.5
|
||||
source_url = https://downloads.xiph.org/releases/ogg/libogg-1.3.5.tar.xz
|
||||
source_filename = libogg-1.3.5.tar.xz
|
||||
source_hash = c4d91be36fc8e54deae7575241e03f4211eb102afb3fc0775fbbc1b740016705
|
||||
patch_filename = ogg_1.3.5-6_patch.zip
|
||||
patch_url = https://wrapdb.mesonbuild.com/v2/ogg_1.3.5-6/get_patch
|
||||
patch_hash = 8be6dcd5f93bbf9c0b9c8ec1fa29810226a60f846383074ca05b313a248e78b2
|
||||
source_fallback_url = https://github.com/mesonbuild/wrapdb/releases/download/ogg_1.3.5-6/libogg-1.3.5.tar.xz
|
||||
wrapdb_version = 1.3.5-6
|
||||
|
||||
[provide]
|
||||
ogg = libogg_dep
|
14
wraps/sfml.wrap
Normal file
14
wraps/sfml.wrap
Normal file
|
@ -0,0 +1,14 @@
|
|||
[wrap-git]
|
||||
directory=SFML-3.0.0
|
||||
url=https://github.com/SFML/SFML.git
|
||||
revision=3.0.0
|
||||
depth=1
|
||||
method=cmake
|
||||
|
||||
[provide]
|
||||
sfml_audio = sfml_audio_dep
|
||||
sfml_graphics = sfml_graphics_dep
|
||||
sfml_main = sfml_main_dep
|
||||
sfml_network = sfml_network_dep
|
||||
sfml_system = sfml_system_dep
|
||||
sfml_window = sfml_window_dep
|
7
wraps/tracy.wrap
Normal file
7
wraps/tracy.wrap
Normal file
|
@ -0,0 +1,7 @@
|
|||
[wrap-git]
|
||||
url=https://github.com/wolfpld/tracy.git
|
||||
revision=v0.11.1
|
||||
depth=1
|
||||
|
||||
[provide]
|
||||
tracy = tracy_dep
|
14
wraps/vorbis.wrap
Normal file
14
wraps/vorbis.wrap
Normal file
|
@ -0,0 +1,14 @@
|
|||
[wrap-file]
|
||||
directory = libvorbis-1.3.7
|
||||
source_url = https://downloads.xiph.org/releases/vorbis/libvorbis-1.3.7.tar.xz
|
||||
source_filename = libvorbis-1.3.7.tar.xz
|
||||
source_hash = b33cc4934322bcbf6efcbacf49e3ca01aadbea4114ec9589d1b1e9d20f72954b
|
||||
patch_filename = vorbis_1.3.7-4_patch.zip
|
||||
patch_url = https://wrapdb.mesonbuild.com/v2/vorbis_1.3.7-4/get_patch
|
||||
patch_hash = 979e22b24b16c927040700dfd8319cd6ba29bf52a14dbc66b1cb4ea60504f14a
|
||||
wrapdb_version = 1.3.7-4
|
||||
|
||||
[provide]
|
||||
vorbis = vorbis_dep
|
||||
vorbisfile = vorbisfile_dep
|
||||
vorbisenc = vorbisenc_dep
|
Loading…
Add table
Add a link
Reference in a new issue