lel-guecs/include/guecs
2025-10-31 11:05:29 -04:00
..
sfml Changing from RenderWindow to RenderTarget so the GUI can be rendered into a texture for zooming/saving. 2025-10-31 11:05:29 -04:00
lel.hpp You can now set a sprite as a background in Background which will simplify a lot of games that just place sprites over a single image. 2025-06-01 22:52:54 -04:00
theme.hpp Fix up the backend so it has sane names like get_sprite and get_icon, then implemented a guecs::Icon for icons. Those don't scale and typically have other properties different from a Sprite. 2025-07-22 12:59:10 -04:00
ui.hpp Changing from RenderWindow to RenderTarget so the GUI can be rendered into a texture for zooming/saving. 2025-10-31 11:05:29 -04:00