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e88179b788
lel-guecs
/
include
/
guecs
/
sfml
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Zed A. Shaw
e88179b788
Small mistake. Didn't maintain the texture pointer in the sprite so it could go out of scope and crash with use after free.
2026-03-11 07:39:50 -04:00
..
backend.hpp
Fix a few little bugs.
2026-03-10 23:01:15 -04:00
components.hpp
Small mistake. Didn't maintain the texture pointer in the sprite so it could go out of scope and crash with use after free.
2026-03-11 07:39:50 -04:00
config.hpp
Updated the SFML support stuff to use the Config that can be oriented at a BASE_DIR to find stuff relative to the config file.
2025-05-13 02:02:47 -04:00
shaders.hpp
Move everything under the guecs/ directory in src/ so that it meshes better with other projects.
2025-05-08 11:20:00 -04:00
sound.hpp
Updated the SFML support stuff to use the Config that can be oriented at a BASE_DIR to find stuff relative to the config file.
2025-05-13 02:02:47 -04:00
textures.hpp
Fix up the backend so it has sane names like get_sprite and get_icon, then implemented a guecs::Icon for icons. Those don't scale and typically have other properties different from a Sprite.
2025-07-22 12:59:10 -04:00