#include #include #include "guecs/sfml/textures.hpp" #include using namespace fuc2; namespace texture_tests { void test_texture_management() { textures::init(); auto spider = textures::get("textures_test"); CHECK(spider.sprite != nullptr); CHECK(spider.texture != nullptr); auto image = textures::load_image("assets/textures_test.png"); } fuc2::Set TESTS{ .name="texture", .tests={ TEST(test_texture_management), } }; }