Zed A. Shaw
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41d568ab25
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Bring back the convenience method to click on a cell by name.
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2025-08-14 13:01:27 -04:00 |
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Zed A. Shaw
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4b4992185f
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Needed a default of no Modifiers to click_on since that's a very common operation. Also a constant to represent that.
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2025-08-14 12:54:16 -04:00 |
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Zed A. Shaw
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5d0d8b16fc
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Removed hover on guecs::UI::mouse and now use a generic 16 bit modifier bitset. Also finally fixed Clickable so it just a simple callback with only the modifiers.
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2025-08-14 12:35:25 -04:00 |
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Zed A. Shaw
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4c019048d0
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Making Icons a thing again since it's convenient.
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2025-07-23 13:49:16 -04:00 |
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Zed A. Shaw
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ad78c186c6
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Implement a way to map entities to their names, which comes up often enough.
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2025-07-07 10:54:23 -04:00 |
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Zed A. Shaw
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4d71f552aa
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Refactoring the GUECS UI::render and the components so that it's just calling a .render on each one. This will then let me allow registering any components people want.
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2025-05-12 00:09:21 -04:00 |
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Zed A. Shaw
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cf3da32681
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Fixed two bugs in Effect. 1. The shaders weren't being applied to everything, only shapes. 2. The Textual components were getting a not-shape shader but should be shapes.
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2025-05-10 12:54:11 -04:00 |
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Zed A. Shaw
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adc192c6dc
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Removed dbc and replaced with plain asserts everywhere.
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2025-05-10 10:53:53 -04:00 |
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Zed A. Shaw
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a18d60dcb0
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Added direct theme support and will slowly move more things into this struct for configuring the look.
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2025-05-09 11:20:22 -04:00 |
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Zed A. Shaw
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3bc05ad164
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Move everything under the guecs/ directory in src/ so that it meshes better with other projects.
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2025-05-08 11:20:00 -04:00 |
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