Changing from RenderWindow to RenderTarget so the GUI can be rendered into a texture for zooming/saving.

This commit is contained in:
Zed A. Shaw 2025-10-31 11:05:29 -04:00
parent 070244269e
commit e8c178db6f
5 changed files with 16 additions and 16 deletions

View file

@ -3,7 +3,7 @@
# HEY BUG: when you have a . spec in a LEL it doesn't work on text
project('lel-guecs', 'cpp',
version: '0.6.0',
version: '0.7.0',
default_options: [
'cpp_std=c++20',
'cpp_args=-D_GLIBCXX_DEBUG=1 -D_GLIBCXX_DEBUG_PEDANTIC=1',