Changing from RenderWindow to RenderTarget so the GUI can be rendered into a texture for zooming/saving.
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5 changed files with 16 additions and 16 deletions
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@ -3,7 +3,7 @@
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# HEY BUG: when you have a . spec in a LEL it doesn't work on text
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project('lel-guecs', 'cpp',
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version: '0.6.0',
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version: '0.7.0',
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default_options: [
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'cpp_std=c++20',
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'cpp_args=-D_GLIBCXX_DEBUG=1 -D_GLIBCXX_DEBUG_PEDANTIC=1',
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