You can now set a sprite as a background in Background which will simplify a lot of games that just place sprites over a single image.
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9 changed files with 79 additions and 22 deletions
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@ -81,7 +81,12 @@ struct ClickerUI {
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}
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void init() {
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$gui.set<guecs::Background>($gui.MAIN, {$gui.$parser, {0, 0, 0, 255}});
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guecs::Background bg{$gui.$parser, };
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bg.set_color({0, 0, 0, 255});
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bg.set_sprite("clicker_treat_bone");
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$gui.set<guecs::Background>($gui.MAIN, bg);
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for(auto& [name, cell] : $gui.cells()) {
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auto id = $gui.entity(name);
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