Fixed two bugs in Effect. 1. The shaders weren't being applied to everything, only shapes. 2. The Textual components were getting a not-shape shader but should be shapes.

This commit is contained in:
Zed A. Shaw 2025-05-10 12:54:11 -04:00
parent adc192c6dc
commit cf3da32681
3 changed files with 3 additions and 3 deletions

View file

@ -124,7 +124,7 @@ namespace guecs {
});
query<Textual>([&](auto ent, auto& text) {
render_helper(window, ent, true, text.text);
render_helper(window, ent, false, text.text);
});
}