Make a update_percent function for meter.
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3 changed files with 8 additions and 2 deletions
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@ -79,6 +79,7 @@ namespace guecs {
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void init(lel::Cell& cell, guecs::Rectangle &bg);
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void init(lel::Cell& cell);
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void render(sf::RenderTarget& window, sf::Shader *shader_ptr);
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void update_percent(float pct);
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};
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struct Effect {
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