Added direct theme support and will slowly move more things into this struct for configuring the look.
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9 changed files with 48 additions and 67 deletions
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@ -8,6 +8,7 @@
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#include <queue>
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#include <typeindex>
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#include <unordered_map>
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#include "guecs/theme.hpp"
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#include "guecs/sfml/components.hpp"
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namespace guecs {
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@ -38,25 +39,6 @@ namespace guecs {
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string name;
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};
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struct SpriteTexture {
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std::shared_ptr<sf::Sprite> sprite = nullptr;
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std::shared_ptr<sf::Texture> texture = nullptr;
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};
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class Backend {
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public:
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virtual SpriteTexture texture_get(const string& name) = 0;
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virtual void sound_play(const string& name) = 0;
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virtual void sound_stop(const string& name) = 0;
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virtual std::shared_ptr<sf::Shader> shader_get(const std::string& name) = 0;
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virtual bool shader_updated() = 0;
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};
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void init(Backend* backend);
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class UI {
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public:
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