Meson build was using the wrong sfml_main on windows.
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1 changed files with 1 additions and 1 deletions
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@ -19,7 +19,7 @@ cc = meson.get_compiler('cpp')
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dependencies = []
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dependencies = []
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if build_machine.system() == 'windows'
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if build_machine.system() == 'windows'
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sfml_main = dependency('sfml_main')
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sfml_main = subproject('sfml').get_variable('sfml_main_dep')
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opengl32 = cc.find_library('opengl32', required: true)
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opengl32 = cc.find_library('opengl32', required: true)
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winmm = cc.find_library('winmm', required: true)
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winmm = cc.find_library('winmm', required: true)
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gdi32 = cc.find_library('gdi32', required: true)
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gdi32 = cc.find_library('gdi32', required: true)
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