Need to disable werror so that builds with release aren't triggering unused variables.
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@ -27,7 +27,7 @@ if build_machine.system() == 'windows'
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dependencies += [
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dependencies += [
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opengl32, winmm, gdi32, sfml_main
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opengl32, winmm, gdi32, sfml_main
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]
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]
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exe_defaults += ['werror=true']
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exe_defaults += ['werror=false']
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elif build_machine.system() == 'darwin'
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elif build_machine.system() == 'darwin'
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add_global_link_arguments(
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add_global_link_arguments(
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