Removed hover on guecs::UI::mouse and now use a generic 16 bit modifier bitset. Also finally fixed Clickable so it just a simple callback with only the modifiers.
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5 changed files with 29 additions and 41 deletions
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@ -149,9 +149,9 @@ namespace guecs {
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});
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}
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bool UI::mouse(float x, float y, bool hover) {
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bool UI::mouse(float x, float y, Modifiers mods) {
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int action_count = 0;
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// BUG: Is Parser::hit useful?
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bool hover = mods.test(size_t(ModBit::hover));
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query<lel::Cell>([&](auto ent, auto& cell) {
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if((x >= cell.x && x <= cell.x + cell.w) &&
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@ -169,11 +169,11 @@ namespace guecs {
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if(hover) return;
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click_on(ent);
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click_on(ent, mods);
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action_count++;
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} else {
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do_if<Effect>(ent, [hover](auto& effect) {
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do_if<Effect>(ent, [](auto& effect) {
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effect.stop();
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});
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@ -220,25 +220,10 @@ namespace guecs {
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}
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}
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void UI::click_on(const string& name, bool required) {
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auto ent = entity(name);
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if(required) {
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assert(has<Clickable>(ent) &&
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"click_on required '{}' to exist but it doesn't");
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}
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click_on(ent);
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}
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void UI::click_on(Entity ent) {
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if(auto clicked = get_if<Clickable>(ent)) {
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if(auto action_data = get_if<ActionData>(ent)) {
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clicked->action(ent, action_data->data);
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} else {
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clicked->action(ent, {});
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}
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}
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void UI::click_on(Entity gui_id, Modifiers mods) {
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if(auto to_click = get_if<Clickable>(gui_id)) {
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to_click->action(mods);
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};
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}
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wstring to_wstring(const string& str) {
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