Started moving SFML specific stuff into the sfml/ directory.

This commit is contained in:
Zed A. Shaw 2025-05-05 12:42:26 -04:00
parent df024adccd
commit 58880c2a6a
18 changed files with 27 additions and 42 deletions

27
sfml/textures.hpp Normal file
View file

@ -0,0 +1,27 @@
#pragma once
#include <cstdint>
#include <vector>
#include <string>
#include <SFML/Graphics.hpp>
#include <unordered_map>
#include <memory>
namespace textures {
struct SpriteTexture {
std::shared_ptr<sf::Sprite> sprite = nullptr;
std::shared_ptr<sf::Texture> texture = nullptr;
};
struct TextureManager {
std::vector<sf::Image> surfaces;
std::unordered_map<std::string, SpriteTexture> sprite_textures;
std::unordered_map<wchar_t, int> char_to_texture;
};
void init();
SpriteTexture get(const std::string& name);
sf::Image load_image(const std::string& filename);
}