Move everything under the guecs/ directory in src/ so that it meshes better with other projects.
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30 changed files with 74 additions and 73 deletions
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@ -1,38 +0,0 @@
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#include "sfmlbackend/backend.hpp"
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#include "sfmlbackend/shaders.hpp"
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#include "sfmlbackend/sound.hpp"
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#include "sfmlbackend/textures.hpp"
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namespace sfml {
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guecs::SpriteTexture Backend::texture_get(const string& name) {
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auto sp = textures::get(name);
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return {sp.sprite, sp.texture};
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}
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Backend::Backend() {
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sound::init();
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shaders::init();
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textures::init();
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}
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void Backend::sound_play(const string& name) {
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sound::play(name);
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}
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void Backend::sound_stop(const string& name) {
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sound::stop(name);
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}
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std::shared_ptr<sf::Shader> Backend::shader_get(const std::string& name) {
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return shaders::get(name);
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}
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bool Backend::shader_updated() {
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if(shaders::updated($shaders_version)) {
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$shaders_version = shaders::version();
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return true;
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} else {
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return false;
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}
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}
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}
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