From 31adf011efa062a52cf58cfad9190a9edd46d565 Mon Sep 17 00:00:00 2001 From: "Zed A. Shaw" Date: Wed, 11 Mar 2026 07:56:05 -0400 Subject: [PATCH] Same problem with background. --- include/guecs/sfml/components.hpp | 1 + src/guecs/sfml/components.cpp | 3 ++- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/include/guecs/sfml/components.hpp b/include/guecs/sfml/components.hpp index 1b87999..593f5f4 100644 --- a/include/guecs/sfml/components.hpp +++ b/include/guecs/sfml/components.hpp @@ -103,6 +103,7 @@ namespace guecs { sf::Color color=THEME.BG_COLOR; shared_ptr shape = nullptr; shared_ptr sprite = nullptr; + shared_ptr texture = nullptr; Background(lel::Parser& parser, sf::Color bg_color=THEME.BG_COLOR) : x(parser.grid_x), diff --git a/src/guecs/sfml/components.cpp b/src/guecs/sfml/components.cpp index 7bb6f9c..dba17b1 100644 --- a/src/guecs/sfml/components.cpp +++ b/src/guecs/sfml/components.cpp @@ -158,7 +158,8 @@ namespace guecs { auto sprite_texture = BACKEND->get_sprite(name); sf::IntRect rect{{0,0},sprite_texture.frame_size}; - sprite = make_shared(*sprite_texture.texture, rect); + texture = sprite_texture.texture; + sprite = make_shared(*texture, rect); sprite->setPosition({float(x), float(y)});