Now off catch2 and on my own testing fuc2.

This commit is contained in:
Zed A. Shaw 2026-06-16 01:34:03 -04:00
parent 4f3fa59793
commit 1d11c8b162
10 changed files with 177 additions and 98 deletions

View file

@ -1,26 +1,36 @@
#include <catch2/catch_test_macros.hpp>
#include <fmt/core.h>
#include <string>
#include "guecs/sfml/shaders.hpp"
#include <fuc2/testing.hpp>
using namespace fuc2;
using namespace fmt;
TEST_CASE("shader loading/init works", "[shaders]") {
shaders::init();
int version = shaders::version();
namespace shader_tests {
void test_shader_loading() {
shaders::init();
int version = shaders::version();
std::shared_ptr<sf::Shader> ui_shader = shaders::get("ui_shader");
auto other_test = shaders::get("ui_shader");
std::shared_ptr<sf::Shader> ui_shader = shaders::get("ui_shader");
auto other_test = shaders::get("ui_shader");
REQUIRE(ui_shader != nullptr);
REQUIRE(ui_shader == other_test);
REQUIRE(shaders::updated(version) == false);
CHECK(ui_shader != nullptr);
CHECK(ui_shader == other_test);
CHECK(shaders::updated(version) == false);
int new_version = shaders::reload();
REQUIRE(version != shaders::version());
REQUIRE(version != new_version);
REQUIRE(shaders::version() == new_version);
REQUIRE(shaders::updated(version) == true);
version = new_version;
int new_version = shaders::reload();
CHECK(version != shaders::version());
CHECK(version != new_version);
CHECK(shaders::version() == new_version);
CHECK(shaders::updated(version) == true);
version = new_version;
}
fuc2::Set TESTS{
.name="shader tests",
.tests={
{"test_shader_loading", test_shader_loading},
}
};
}